Search found 21 matches

by Cougar FFW04
Fri Aug 18, 2017 5:45 pm
Forum: Discussion
Topic: Welcome back!
Replies: 15
Views: 11907

Re: Welcome back!

Hi Peter,

On the road again :D
Nice to see you back :mrgreen: :mrgreen:
by Cougar FFW04
Sat Mar 25, 2017 10:47 am
Forum: Bugs
Topic: JoinFS and FSX@War
Replies: 10
Views: 7189

Re: JoinFS and FSX@War

Hi Peter, The option to broadcast all VRS objects basically includes all models that have the prefix "FSXatWar". So, are we saying that from now on, those shouldn't be automatically broadcast with the 'VRS' option? That's an easy enough change to make. I think you must disable this option....
by Cougar FFW04
Fri Mar 24, 2017 3:43 pm
Forum: Bugs
Topic: JoinFS and FSX@War
Replies: 10
Views: 7189

Re: JoinFS and FSX@War

Hi,

Will check as soon as as can sit in front FS.
@Peter : explanation about that ?
by Cougar FFW04
Fri Mar 24, 2017 10:37 am
Forum: Bugs
Topic: JoinFS and FSX@War
Replies: 10
Views: 7189

Re: JoinFS and FSX@War

Hi Recommandation is : - Run FSXatWar on all computers. - Check that nobody broadcast FSXatWar SimObjects - TacPack AI weapons MUST be broadcasted Please note that recommandation do NOT mean that it works properly until we have properly tested. But, for other players to see Tacpack weapons VRS Tacpa...
by Cougar FFW04
Wed Mar 22, 2017 5:21 pm
Forum: Discussion
Topic: Rules for running FSXatWar with JoinFS.
Replies: 6
Views: 5783

Re: Rules for running FSXatWar with JoinFS.

marte21 wrote:Sorry, I was talking about CCP. Server or offline mode?
For the time being, concerning mobile things (i.e. CCP) I would suggest to run CCP on only one computer (the other ones must not run it) in offline mode and broadcast all vehicles, boats and airplanes spawned by CCP.
by Cougar FFW04
Wed Mar 22, 2017 4:28 pm
Forum: Discussion
Topic: Rules for running FSXatWar with JoinFS.
Replies: 6
Views: 5783

Re: Rules for running FSXatWar with JoinFS.

Cougar, do you recomend each player in server mode or in offline mode? Not sure I understand your question... unless I miss something JoinFS is used with offline simulator mode (i.e. free flight). What about tacpack weapons, I guess that you are broadcasting them, right? You must broadcast weapons....
by Cougar FFW04
Tue Mar 21, 2017 1:39 pm
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi edakridge

Thanks for the report.
Please see this : http://pmem.uk/joinfs/forum/viewtopic.php?f=4&t=327

Happy flying
by Cougar FFW04
Tue Mar 21, 2017 1:38 pm
Forum: Discussion
Topic: Rules for running FSXatWar with JoinFS.
Replies: 6
Views: 5783

Rules for running FSXatWar with JoinFS.

Hi All, We (FSXatWar) are in touch with Peter and we have started discussions about the best way to run FSXatWar/P3DatWar in multiplayer. As the FSX network code does not perform well and imposes serious limitations and although things have actually improved on this side with P3D, it is clear that J...
by Cougar FFW04
Sun Mar 19, 2017 9:14 pm
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi Peter,

Nice. Looking forward to test it.
Thanks.
by Cougar FFW04
Sun Mar 19, 2017 10:43 am
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi Peter, A large part of the problem may be to do with how I handle object deletion. At the moment object data is sent over the network. As soon as the data is received a new object is created in the simulator to represent that object. However, when an object ceases to exist on the owner client and...
by Cougar FFW04
Sat Mar 18, 2017 10:10 am
Forum: Discussion
Topic: JoinFS "Flight server" with CCP/FSX@War running
Replies: 19
Views: 14653

Re: JoinFS "Flight server" with CCP/FSX@War running

Hi,

We sent a PM to Peter a week ago for discussing FSXatWar-CCP/JoinFS compatibility.
Looking forward for his response but no answer yet.

++
by Cougar FFW04
Tue Mar 14, 2017 9:10 pm
Forum: Discussion
Topic: Hi from FSXatWar
Replies: 5
Views: 4603

Re: Hi from FSXatWar

Hi Peter,

Please check PM.

Thanks ;)
by Cougar FFW04
Wed Mar 08, 2017 12:42 pm
Forum: Queries
Topic: Broadcast radius?
Replies: 3
Views: 3106

Re: Broadcast radius?

Hi Peter,

Concerning FSXatWar/JoinFS interraction, please wait for our suggestions (should be soon). I would like to avoid you making things twice.
In relation to this please also see http://pmem.uk/joinfs/forum/viewtopic.php?f=4&t=307

Thanks
by Cougar FFW04
Wed Mar 08, 2017 12:36 pm
Forum: Discussion
Topic: Follow Distance & Circle of Activity Slider Explanation
Replies: 3
Views: 3653

Re: Follow Distance & Circle of Activity Slider Explanation

Hi,

I would be also very interested to know what are exactly these features as they might be part of the equation in our FSXatWar/JoinFS testing.
In particular I have noticed that there is no tick label anymore (since 1.1.7 I think) and we do not know what are the scalings.

Thanks
by Cougar FFW04
Wed Mar 08, 2017 12:21 pm
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi, When FSXatWar is started, one of the first action is to spawn ALL the FSXatWar SimObjects for caching and avoiding as far as possible miro-freeze later. I might be wrong but I think that FSXatWar catching mecanism could induce problems with JoinFS but I must check more carefully and look at the ...
by Cougar FFW04
Mon Mar 06, 2017 10:49 pm
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi,

How long was the FPS drop ?
by Cougar FFW04
Sun Mar 05, 2017 9:09 pm
Forum: Bugs
Topic: Very low FPS with FSX@War objects broadcast
Replies: 15
Views: 9930

Re: Very low FPS with FSX@War objects broadcast

Hi, Where did you try ? We tested internally 1.1.7 in the Balkan theater and didn't notice FPS drop. Could you please give details about what you did and who experienced FPS drop. Please note that major FPS drop is expected during catching mecanisism (~30sec depending on the computer) when you launc...
by Cougar FFW04
Sun Mar 05, 2017 5:37 pm
Forum: Discussion
Topic: Hi from FSXatWar
Replies: 5
Views: 4603

Re: Hi from FSXatWar

Hi Peter, Just a short message to let you know that we have tested internally JoinFS (1.1.7) with FSXatWar and that the perspectives are very encouraging. We plan to conduct a few more testings in the following weeks and then after analysis, I will come back to you with some sugestions. Thanks again...
by Cougar FFW04
Wed Feb 08, 2017 10:33 am
Forum: Discussion
Topic: Hi from FSXatWar
Replies: 5
Views: 4603

Re: Hi from FSXatWar

Hi Peter,

Some of our beta testers are currently investigating joinFS compatibility with FSXatWar.
Once we will have a better view of what is working and what is not working I will come back to you with some propositions (if any).

Thanks again,

Cougar