3rd party events in shared cockpit

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JB3D
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3rd party events in shared cockpit

Post by JB3D »

Hi Peter

I will be revamping the shared cockpit system on the Milviz F-4E soon (I am one of the developers) and I was wondering if your shared cockpit system handles the 3rd party hex event system. The 3rd party hex events range from 0x11000 to 0x1FFFF. If you do handle them, I intend to set up my system so that event sync is disabled and only core data (related to nav system, weapons controls etc) is synced between the players.

Regards
Jonathan Bleeker
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Peter
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Re: 3rd party events in shared cockpit

Post by Peter »

Hi Jonathan,

Currently JoinFS does not handle any of the 3rd party events. However, it sounds like something that could possibly be supported.

I would like to ask a few questions about it if that's ok?

Does this only affect shared cockpit or is it a more general event system?
Are these events only in the context of your own aircraft or can they occur on any aircraft?
Could you give a specific example of an event that you are using?

If it's just a case of picking up and relaying events across the network then I think it may be worth adding support for this.

Thanks,
Peter
JB3D
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Re: 3rd party events in shared cockpit

Post by JB3D »

Hi Peter

Sorry for the delay. 3rd party hex events are purely local. Shared cockpit only. I don't have specific examples but any event that has a hex value between 0x11000 and 0x1FFFF should be transferred.
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Peter
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Re: 3rd party events in shared cockpit

Post by Peter »

Thanks, Jonathan, I will look into adding this.

Peter
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