In that case then the ignore method should work well. If you have 8-10 pilots, you just ignore those 8 - 10 duplicates and you'd only need to do it once.
I'll look into that weapon model problem soon. There should be a simple fix for that as there's no reason why it shouldn't work.
Thanks,
Peter
About double connection (JoinFS+IVAO)
Re: About double connection (JoinFS+IVAO)
Peter wrote:In that case then the ignore method should work well. If you have 8-10 pilots, you just ignore those 8 - 10 duplicates and you'd only need to do it once.
I'll look into that weapon model problem soon. There should be a simple fix for that as there's no reason why it shouldn't work.
Thanks,
Peter
Which parameter do you take to remember the ignore settings? Because maybe we don't want to ignore just a Airplane model, but a single airplane. Not everytime the "F18 AME1" is one of our pilots, maybe is another one connected to the network.
Re: About double connection (JoinFS+IVAO)
The criteria for ignoring a simulator aircraft is based on two things, the callsign of the aircraft and it also has to be a 'Sim' owned object. So this means that if one of your pilots has "F18 AME1" as you suggested, it won't be ignored because that will be a 'Network' object.Tisor wrote: Which parameter do you take to remember the ignore settings? Because maybe we don't want to ignore just a Airplane model, but a single airplane. Not everytime the "F18 AME1" is one of our pilots, maybe is another one connected to the network.
Just to clarify, ignore works as follows:
For 'Network' user-flown aircraft, remembers IP address and unique ID
For 'Sim' aircraft, remembers Callsign
Hopefully this will cover all bases.
Peter
Re: About double connection (JoinFS+IVAO)
With callsign (atc_id) then it should work. Will test like that and give feedback. Waiting for it.Peter wrote:The criteria for ignoring a simulator aircraft is based on two things, the callsign of the aircraft and it also has to be a 'Sim' owned object. So this means that if one of your pilots has "F18 AME1" as you suggested, it won't be ignored because that will be a 'Network' object.Tisor wrote: Which parameter do you take to remember the ignore settings? Because maybe we don't want to ignore just a Airplane model, but a single airplane. Not everytime the "F18 AME1" is one of our pilots, maybe is another one connected to the network.
Just to clarify, ignore works as follows:
For 'Network' user-flown aircraft, remembers IP address and unique ID
For 'Sim' aircraft, remembers Callsign
Hopefully this will cover all bases.
Peter
Anyway, what I meant was F18 AME1 as another MTL aircraft (another formation connected to IVAO inyected by IvAp) but they are not in JoinFS.
But I think your solution will work nice. Will see!
Re: About double connection (JoinFS+IVAO)
Hi Peter,
We were testing new development version 1.0.17 and this is what we found on it:
* Fixed jumbled frequencies. All Com/Nav/Adf should now work in shared cockpit.
>>> Active freq >>> Fixed
>>> Standby Freq >>> No changes (the passenger do not see the standby freq changing when pilot use the gauge)
* New pilot list replaces Network window. Ignoring a pilot here will ignore all their aircraft and objects.
>>>> I asume that this is a feature to hide a JoinFS user for any reason >>> Ok.
* Can now ignore any simulator aircraft including duplicates created by VATSIM and IVAO clients.
>>>> The IVAO traffic flashing every 1 second when you activate "Ignore". Dissapear and appears after 1 second. So it is flashing on/off.
We will wait to test AICarrier objects part after Christmas.
That's all for now. Thank you for your time and effort Peter.
Kind regards.
Martin
We were testing new development version 1.0.17 and this is what we found on it:
* Fixed jumbled frequencies. All Com/Nav/Adf should now work in shared cockpit.
>>> Active freq >>> Fixed
>>> Standby Freq >>> No changes (the passenger do not see the standby freq changing when pilot use the gauge)
* New pilot list replaces Network window. Ignoring a pilot here will ignore all their aircraft and objects.
>>>> I asume that this is a feature to hide a JoinFS user for any reason >>> Ok.
* Can now ignore any simulator aircraft including duplicates created by VATSIM and IVAO clients.
>>>> The IVAO traffic flashing every 1 second when you activate "Ignore". Dissapear and appears after 1 second. So it is flashing on/off.
We will wait to test AICarrier objects part after Christmas.
That's all for now. Thank you for your time and effort Peter.
Kind regards.
Martin
Re: About double connection (JoinFS+IVAO)
Hi Martin,
thanks for that. It's strange about the standby frequency because it seemed to be working here. Will check it out.
Yes, that ignore feature allows you to ignore them for whatever reason, whether due to malicious behaviour or not.
Thanks for letting me know about the flashing duplicate. It means I'm going to have to try something else to solve that.
Peter
thanks for that. It's strange about the standby frequency because it seemed to be working here. Will check it out.
Yes, that ignore feature allows you to ignore them for whatever reason, whether due to malicious behaviour or not.
Thanks for letting me know about the flashing duplicate. It means I'm going to have to try something else to solve that.
Peter
Re: About double connection (JoinFS+IVAO)
You are welcome Peter.
We are enjoying the creation process as testers as you are enjoying as developer this awesome tool brother
Keep it up!
Regards.
Martin
PS: Remember we are using P3D 3.2. Maybe some of the FSX users can share their part.
We are enjoying the creation process as testers as you are enjoying as developer this awesome tool brother

Keep it up!
Regards.
Martin
PS: Remember we are using P3D 3.2. Maybe some of the FSX users can share their part.
Re: About double connection (JoinFS+IVAO)
So how to get it working without duplicate model?