we at VAAFSE still continue to have several problems with JoinFS, not all players can see one each others, often players have erratic behaviour jumping a lot into air, rarely we can see one each other correctly..
Since i know that other users do not report such problems i'm trying to understand what is wrong with us.
Go to explain how we use JoinFS:
- We have a Windows R8 server that is running JoinFS and "create" a network, P3D v3 is running in multiplayer mode (could be an issue ?), in the beginning we used a Traffic Tower as local player, now we are using a Beach Baron, but situation did not change.
- All players connect to server IP using port 5000, all players have that port opened in their router mapping (both UDP and TCP), so no problem of firewall and such
- Server has a wide symmetrical band (100 Mb)
- We have evidence that problems begin with more than 6 players, players local network begin to be clogged, position, speed and attitude of players begin to be erratic.
- simultaneosly the simconnect debugg window, which i use to develop, is clogged with of "Request DataOnSimObject" call, these calls quadratically grow with player numbers.
- you can see the situation in this screenshoot:

Image shows a 8 players connected situation, as you can see the simconnect debug window is full of messages that very rapidly scroll down, obviously disconnecting JoinFS, debug window quiets.
You can see also that my ethernet card is full of bandwidth occupation, on both way, ingoing and outgoing, the problem is outgoing since, my inbound bandwidth can support even more traffic.
Also CPU is almost overwhelmed (41% fast I7 at 4.6 Ghz)
This situation is common to many if not all other players in session.
The result is that we can't use JoinFS during our sessions that is often made of more than 15 players.
We all have done what we consider necessary, scan for models, edit model matching, even tried to set low bandwidth, but no joy.
Update also to latest version 1.1.9
Just a thing that can be of interest, (connecting just 2 players) : into player "Users list" the server is shown but can't be flagged as Ignore and does not shows in "Aircraft list"
Same for server side, into server "Users list" the player is shown but can't be flagged as Ignore and does not shows in "Aircraft list".
Hope you have some clue on this since we consider JoinFS a valuable piece of software that has several great advantages over P3D mp.
/Mario