Hi Peter,
It seems that JoinFS is able to propagate (A:PAYLOAD STATION WEIGHT, Pounds) among the net.
Is that true for all stations enumerated in aircraft.cfg ?
If true is a great news and can completely solve the IS USER SIM issue.
warm rgards
/Mario
PAYLOAD STATION WEIGHT propagated ?
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- Posts: 32
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Re: PAYLOAD STATION WEIGHT propagated ?
Hi Mario,
What makes you think that that variable is being propagated?
I'll need to do a bit of research on these .mdl variables, it's all a bit new to me I'm afraid.
Peter
What makes you think that that variable is being propagated?
I'll need to do a bit of research on these .mdl variables, it's all a bit new to me I'm afraid.
Peter
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- Posts: 32
- Joined: Wed Nov 23, 2016 8:12 pm
Re: PAYLOAD STATION WEIGHT propagated ?
Hi Peter,Peter wrote:Hi Mario,
What makes you think that that variable is being propagated?
I'll need to do a bit of research on these .mdl variables, it's all a bit new to me I'm afraid.
Peter
take a look at this piece of xml code contained into our Tornado .mdl file, a bit counter intuitive since is in RPN, however should be enough clear to explain itself.
Code: Select all
<PartInfo>
<Name>tank_right_vis_tag</Name>
<Visibility>
<Parameter>
<Code>
(A:IS USER SIM, bool) if{ (A:PAYLOAD STATION WEIGHT:5, Pounds) 575 == }
els{ 0 }
</Code>
</Parameter>
</Visibility>
</PartInfo>
The code evaluates "true" (tank visible) if IS USER SIM is true and the station:5 is loaded with 575 pounds.
Since i can see the Tornado underwing tank in third person into JoinFs net while in first person i have uploaded a different aircraft, it means that (A:PAYLOAD STATION WEIGHT:5, Pounds) is propagated into JoinFS net, this not happens in P3D multiplayer, station weights are not tagged as "All aircraft" and thus not propagated.
It's weird since it seems you do not achieved such result intentionally

/Mario