Search found 7 matches
- Sun Sep 18, 2022 6:20 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
Re: No sync of lights, flaps and gear (3.2.13)
Thanks a lot, Peter! Looking forward to the updates and will report back once we tested it
- Mon Sep 12, 2022 7:52 pm
- Forum: Queries
- Topic: ITA Translate
- Replies: 15
- Views: 24267
Re: ITA Translate
@Peter: There are many missing and wrong German translations as well, but instead of collecting and sending you all the changes, if you could provide a localization/message file, I could check and fix it if you'd like. Generally I'd like to have the option to switch language to English rather than b...
- Wed Sep 07, 2022 5:24 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
Re: No sync of lights, flaps and gear (3.2.13)
Hi Peter, understood - and thank you a lot for checking this :) If there is no way to animate right now, can you at least define the way the initial model is injected? My preference would be to have all lights on and gear down. That way it would look okay-ish on the ground and we could see lights wh...
- Mon Sep 05, 2022 9:10 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
Re: No sync of lights, flaps and gear (3.2.13)
Ah, so there are no variables sent to XPlane? Or what do you mean with no animations? I noticed fact that Plane.txt is regenerated, but I edited it while JoinFS was running and let it re-read it by using the "assign variables..." window and pressing OK, it then updated the behavior based o...
- Sun Sep 04, 2022 12:15 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
Re: No sync of lights, flaps and gear (3.2.13)
So we tested, one user on XP11 and I am on MSFS. With just the above lines in both Plane.txt (it gets reset to the default on each start, so we have to apply the changes after starting JoinFS). The user on XP11 saw my changes on the Flaps handle position in their Monitor but they were not reflected ...
- Sat Sep 03, 2022 10:30 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
Re: No sync of lights, flaps and gear (3.2.13)
So using the Monitor mask, I could figure out that the simconnect var "LIGHT STATES" using mask always resulted in 0, it did not react on any of the switches in the sim. Changing it to the following at least logs the correct reaction on my side in MSFS: INTEGER|sim/cockpit/electrical/nav_l...
- Sat Sep 03, 2022 4:06 pm
- Forum: Bugs
- Topic: No sync of lights, flaps and gear (3.2.13)
- Replies: 8
- Views: 17017
No sync of lights, flaps and gear (3.2.13)
Hi Peter and all, when using JoinFS with others, we do not see each other's state of lights and gear reflected properly. This didn't work between one XP11 and one MSFS user, nor did it work with two XP11 users. Most of the times it shows the other's model with gear up and lights on, sometimes with g...