CCP and Join FS

Suggestions, ideas and general discussion about JoinFS.
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edakridge
Posts: 101
Joined: Thu Dec 15, 2016 12:30 am

CCP and Join FS

Post by edakridge »

We ran some tests with CCP. Damage to AI objects is definitely transferring across JoinFS. Only one player needs to run CCP in single player mode and make sure that the objects are broadcast over JoinFS. This player needs to ensure that the start time of the objects is after the start time of their sim. (In Zulu time)

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USNVA_02
Posts: 6
Joined: Thu Dec 15, 2016 12:31 am

Re: CCP and Join FS

Post by USNVA_02 »

same missions flown wih Ed
my pics....
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Peter
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Re: CCP and Join FS

Post by Peter »

Great stuff. Thanks for posting.

Peter
sgraypgh
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Joined: Thu Jan 05, 2017 7:28 pm
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Re: CCP and Join FS

Post by sgraypgh »

We have experienced similar results a couple of versions ago. I believe Peter is working on aircraft damage, as that is currently not working. So getting hit by a SAM or A2A weapons doesn't cause damage but does show smoke and flames. We also saw that when one aircraft was smoking, others were also.
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