Ver 3.2.11 - MSFS
Posted: Sat Apr 30, 2022 9:34 pm
I updated my hub to use the latest FSX version and also update my test systems to use the version suited for the sim running on those PC's.
I was hoping for some reduction or removal of what I call the jittery planes.
When I am viewing multiplayer aircraft from FSX or P3d many of them are like jitterbugs on the apron.
A shot video of what I see:
I did find that if I substituted another type of aircraft then the plane sat still and when the remote player moved it the transition was smooth.
The C172 was replaced by the C152 in MSFS and it was happy. I also tried the Bonanza , the Baron 58 and one or two others that worked. Also trying any of the C172's did not work nor did the C208 and a few others.
Perhaps this is some kind of model interaction with JoinFS that causes the sim to continually reset the aircraft elevation?
Not sure but at least I can now tame the jumpy critters.
I was hoping for some reduction or removal of what I call the jittery planes.
When I am viewing multiplayer aircraft from FSX or P3d many of them are like jitterbugs on the apron.
A shot video of what I see:
I did find that if I substituted another type of aircraft then the plane sat still and when the remote player moved it the transition was smooth.
The C172 was replaced by the C152 in MSFS and it was happy. I also tried the Bonanza , the Baron 58 and one or two others that worked. Also trying any of the C172's did not work nor did the C208 and a few others.
Perhaps this is some kind of model interaction with JoinFS that causes the sim to continually reset the aircraft elevation?
Not sure but at least I can now tame the jumpy critters.