Search found 34 matches

by marte21
Thu Feb 17, 2022 7:44 pm
Forum: Queries
Topic: "Offline database"
Replies: 7
Views: 4499

Re: "Offline database"

That's right!!!

I have more ideas related to the concept: manteinance management, payloads, weapons, etc ( we fly military...)

If we can help just let me know

Thank you!

Diego
by marte21
Thu Feb 17, 2022 5:13 pm
Forum: Queries
Topic: "Offline database"
Replies: 7
Views: 4499

Re: "Offline database"

I think that better server allocated. That way a group could manage their own assets without interfering with other pilots
by marte21
Thu Feb 17, 2022 4:43 pm
Forum: Queries
Topic: "Offline database"
Replies: 7
Views: 4499

Re: "Offline database"

Trying to revive the idea. Could it be done?

Thank you!
by marte21
Sat Aug 19, 2017 3:17 pm
Forum: Discussion
Topic: Welcome back!
Replies: 15
Views: 11691

Re: Welcome back!

Nice to see you back from the EdAv!
by marte21
Mon Jun 12, 2017 7:39 pm
Forum: Queries
Topic: "Offline database"
Replies: 7
Views: 4499

Re: "Offline database"

Thank you Peter!!!!!!
by marte21
Sun Jun 11, 2017 6:19 pm
Forum: Queries
Topic: "Offline database"
Replies: 7
Views: 4499

"Offline database"

I am looking for something similar to the programs that vUSAF or vRAF already have, external to joinfs ( using FSINN interface AFAIK) Just a database of planes used by your virtual airline or virtual airforce, storing type, BUNO, and the capability of recording last known possition of every asset. S...
by marte21
Wed Mar 22, 2017 4:39 pm
Forum: Discussion
Topic: Rules for running FSXatWar with JoinFS.
Replies: 6
Views: 5694

Re: Rules for running FSXatWar with JoinFS.

Sorry, I was talking about CCP. Server or offline mode?
by marte21
Wed Mar 22, 2017 3:51 pm
Forum: Discussion
Topic: Rules for running FSXatWar with JoinFS.
Replies: 6
Views: 5694

Re: Rules for running FSXatWar with JoinFS.

Cougar, do you recomend each player in server mode or in offline mode?

What about tacpack weapons, I guess that you are broadcasting them, right?
by marte21
Sat Mar 04, 2017 8:41 pm
Forum: Bugs
Topic: Vatsim vPilot CTD
Replies: 5
Views: 4343

Re: Vatsim vPilot CTD

I ask because if I am using fsx@war as host, I think that other pilots will only see objects in a short radious around me. If there is another flight 50nm away they wont see any of my fsx@war injected models

I was broadcasting a Sa-2 tacpack battery.
by marte21
Sat Mar 04, 2017 8:17 pm
Forum: Bugs
Topic: Vatsim vPilot CTD
Replies: 5
Views: 4343

Re: Vatsim vPilot CTD

Yes, I know Peter, I was writing about fsx@war objects, broadcasted just close to me and not far away. I have just seen other post by Ed with the same theme

Thank you very much!
by marte21
Sat Mar 04, 2017 7:37 pm
Forum: Bugs
Topic: Vatsim vPilot CTD
Replies: 5
Views: 4343

Vatsim vPilot CTD

Hi Peter I have been flying with JoinFS + Tacpack + vPilot without any problem so far Problem arised with v1.1.7. I am acting as host, using the same computer to fly. P3D 3.2, Tacpack active. All running fine. But everytime that I connect to VATSIM using vPilot I get an exception in JoinFS Consulte ...
by marte21
Wed Feb 22, 2017 1:12 pm
Forum: Discussion
Topic: JoinFS "Flight server" with CCP/FSX@War running
Replies: 19
Views: 14437

Re: JoinFS "Flight server" with CCP/FSX@War running

Same here. FSX@war not working so far, but satisfactory with CCP and TP

Diego
www.edavirtual.org
by marte21
Thu Feb 16, 2017 4:56 pm
Forum: Discussion
Topic: A public note of Thanks
Replies: 6
Views: 4699

Re: A public note of Thanks

We all here agree
by marte21
Tue Feb 14, 2017 9:33 pm
Forum: Discussion
Topic: Are simpleobjects broadcasted also ?
Replies: 8
Views: 5686

Re: Are simpleobjects broadcasted also ?

I have tried with FSX@war, injecting ground targets, industrial, etc. But they are not being broadcasted
by marte21
Tue Jan 24, 2017 6:31 pm
Forum: Discussion
Topic: Normal FSX and carriers
Replies: 7
Views: 5649

Re: Normal FSX and carriers

Tested and working nicely here. I just had to substitute your standard carrier by another one to have working arrestor cables and catapult in P3D v3. Good job! Which carrier did you substitute? Javier's Nimitz? Just read a post on the VRS forum that TacPack-spawned carriers are having a few difficu...
by marte21
Sun Jan 22, 2017 9:52 pm
Forum: Discussion
Topic: Normal FSX and carriers
Replies: 7
Views: 5649

Re: Normal FSX and carriers

Tested and working nicely here. I just had to substitute your standard carrier by another one to have working arrestor cables and catapult in P3D v3. Good job!
by marte21
Mon Jan 16, 2017 6:48 pm
Forum: Bugs
Topic: VERSION 1.0.21 FRAME DROP
Replies: 21
Views: 14168

Re: VERSION 1.0.21 FRAME DROP

They are files appart from FSX@war. They are the weapons used by SimSkunkWorks vACMI, they are inside Airplanes folders. I think that Mario can provide you a complete set

Diego
by marte21
Mon Jan 16, 2017 3:04 pm
Forum: Bugs
Topic: VERSION 1.0.21 FRAME DROP
Replies: 21
Views: 14168

Re: VERSION 1.0.21 FRAME DROP

Peter, could you please add autobroadcast also for SSW weapons?

Thank you!
by marte21
Sat Jan 14, 2017 7:51 pm
Forum: Queries
Topic: JoinFS + AICarriers
Replies: 11
Views: 8009

Re: JoinFS + AICarriers

Nicely working with AICarriers and CCP. Good job!

Now just pending to broadcast FSX@war objects

Keep it up!
by marte21
Fri Dec 02, 2016 10:15 pm
Forum: Queries
Topic: JoinFS + AICarriers
Replies: 11
Views: 8009

Re: JoinFS + AICarriers

Tested beta 17, trying to inject AIcarriers and CCP boats to no effect. Should it be working?

Thank you