Search found 7 matches

by CopperNu
Sun Sep 18, 2022 6:20 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

Re: No sync of lights, flaps and gear (3.2.13)

Thanks a lot, Peter! Looking forward to the updates and will report back once we tested it :)
by CopperNu
Mon Sep 12, 2022 7:52 pm
Forum: Queries
Topic: ITA Translate
Replies: 15
Views: 23481

Re: ITA Translate

@Peter: There are many missing and wrong German translations as well, but instead of collecting and sending you all the changes, if you could provide a localization/message file, I could check and fix it if you'd like. Generally I'd like to have the option to switch language to English rather than b...
by CopperNu
Wed Sep 07, 2022 5:24 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

Re: No sync of lights, flaps and gear (3.2.13)

Hi Peter, understood - and thank you a lot for checking this :) If there is no way to animate right now, can you at least define the way the initial model is injected? My preference would be to have all lights on and gear down. That way it would look okay-ish on the ground and we could see lights wh...
by CopperNu
Mon Sep 05, 2022 9:10 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

Re: No sync of lights, flaps and gear (3.2.13)

Ah, so there are no variables sent to XPlane? Or what do you mean with no animations? I noticed fact that Plane.txt is regenerated, but I edited it while JoinFS was running and let it re-read it by using the "assign variables..." window and pressing OK, it then updated the behavior based o...
by CopperNu
Sun Sep 04, 2022 12:15 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

Re: No sync of lights, flaps and gear (3.2.13)

So we tested, one user on XP11 and I am on MSFS. With just the above lines in both Plane.txt (it gets reset to the default on each start, so we have to apply the changes after starting JoinFS). The user on XP11 saw my changes on the Flaps handle position in their Monitor but they were not reflected ...
by CopperNu
Sat Sep 03, 2022 10:30 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

Re: No sync of lights, flaps and gear (3.2.13)

So using the Monitor mask, I could figure out that the simconnect var "LIGHT STATES" using mask always resulted in 0, it did not react on any of the switches in the sim. Changing it to the following at least logs the correct reaction on my side in MSFS: INTEGER|sim/cockpit/electrical/nav_l...
by CopperNu
Sat Sep 03, 2022 4:06 pm
Forum: Bugs
Topic: No sync of lights, flaps and gear (3.2.13)
Replies: 8
Views: 16331

No sync of lights, flaps and gear (3.2.13)

Hi Peter and all, when using JoinFS with others, we do not see each other's state of lights and gear reflected properly. This didn't work between one XP11 and one MSFS user, nor did it work with two XP11 users. Most of the times it shows the other's model with gear up and lights on, sometimes with g...