Page 1 of 2
About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 1:03 pm
by ASPA37
Hi Peter.
I was testing the last version 1.0.15 and it works perfect.
I'm wondering if is possible to add a new check square to "hide" the sim network traffic when you select the model in the Aircraft window.
I'm asking this because of the double connection with JoinFS and IVAO network. If you can add this kind of stuff, we will not need to use phantom models for the sim traffic and we will have the chance to broadcast only the traffics that are important and hide other players of the formation from IVAO network ( Owner = Sim )
I hope it is clear for you
Great work brother.
Keep it up !!!
Regards.
Martin
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 1:42 pm
by Peter
Hi Martin,
thanks for testing 1.0.15 so quickly.
I'll have to look into this a bit more, it sounds as though it is not working correctly. The intention in that version is that the duplicate IVAO aircraft should not appear in the simulator and the 'Sim' owned entry for that aircraft should not appear at all in the JoinFS aircraft list.
Thanks
Peter
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 2:48 pm
by ASPA37
Sound good for me Peter
We will keep testing the new development version and report you about it.
Regards.
Martin
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 3:05 pm
by Tisor
Peter, do we need to set the Nickname or callsign in JoinFS the same as on IVAO? Are you using this to get the duplicated aircraft?
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 3:50 pm
by Peter
Hi Tisor,
I'm just using the callsign to detect a duplicate. However, perhaps that's not going to work. I think the aircraft callsign in the simulator can be different to the VATSIM/IVAO one, which you set with the client software. Might need to rethink this, unless anyone has any suggestions.
Peter
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 3:56 pm
by Tisor
Peter wrote:Hi Tisor,
I'm just using the callsign to detect a duplicate. However, perhaps that's not going to work. I think the aircraft callsign in the simulator can be different to the VATSIM/IVAO one, which you set with the client software. Might need to rethink this, unless anyone has any suggestions.
Peter
The logic for IVAO should be:
- I connect to IVAO as POKER22
- Nickname in JoinFS: POKER22
Find for AI Aircraft with Tail Number = Nickname -> REMOVE
Re: About double connection (JoinFS+IVAO)
Posted: Fri Nov 18, 2016 5:47 pm
by marte21
Yes, with callsign is not working, the trick should be as Tisor wrote to use the JoinFS nickname, and not the ATC_ID from aircraft.cfg
Re: About double connection (JoinFS+IVAO)
Posted: Sun Nov 20, 2016 9:54 am
by ASPA37
Hi Peter,
We were testing the match of the gauges sharing cockpits with helicopters.
This is what we found:
* No animations about guages shared in the process. (I don't know if you are working that area yet)
* COM1 - COM2 - NAV 1 and NAV2: The passanger only can see the primary frequency, not the standby one.
* ADF: Strange behavior with numbers. When pilot increase the number in frequency, passanger receive a large number like 10K. In this gauge it seems to be working really bad. No standby either.
* Heading bug and numbers: No changes in the passanger view.
* Course arrows and numbers: No changes in the passanger view.
That's all we have for the moment Peter.
One more time, thank you for your hard work brother.
Regards.
Martin
Re: About double connection (JoinFS+IVAO)
Posted: Sun Nov 20, 2016 10:22 am
by Peter
Hi Martin,
thanks for the update. I should be able to get all/most of those fixed up.
Regards,
Peter
Re: About double connection (JoinFS+IVAO)
Posted: Sun Nov 20, 2016 6:02 pm
by Tisor
Peter wrote:Hi Martin,
thanks for the update. I should be able to get all/most of those fixed up.
Regards,
Peter
Any update for the logic I told you before? Or not being able to take a look for now?
Re: About double connection (JoinFS+IVAO)
Posted: Sun Nov 20, 2016 6:52 pm
by ATC Roo
Tisor,
This sounds similar to the problem I have with Radar.
Try opening the model your using in FSX or P3D and make sure the Airline Callsign is set to none and the flight number is blank.
See if that removes the extra aircraft?
The problem is if no airline and Flight number are sent into the sim, FSX will use that last one you used.
This would mean the models created by vpilot and JoinFS would have a different Callsigns, so wouldn't be removed.
Re: About double connection (JoinFS+IVAO)
Posted: Sun Nov 20, 2016 9:15 pm
by Tisor
ATC Roo wrote:Tisor,
This sounds similar to the problem I have with Radar.
Try opening the model your using in FSX or P3D and make sure the Airline Callsign is set to none and the flight number is blank.
See if that removes the extra aircraft?
The problem is if no airline and Flight number are sent into the sim, FSX will use that last one you used.
This would mean the models created by vpilot and JoinFS would have a different Callsigns, so wouldn't be removed.
IvAp does not work same way vPilot does.
IVAO use it own MTL folder and only use those. Those aircrafts have nothing in Airline Callsign or ATC ID.
IvAp will set the Tail Number (that's the atc_id) of AI traffic inyected aircraft . The way I'll do this is:
Take connected Nicknames Array (Nicknames, not callsigns).
Take the list of LOCAL (Sim, not network) AI traffic and get all their atc_id.
On some pseudocode it would look like this:
Code: Select all
foreach (local_ai_traffics as traffic) {
foreach (nicknames as nick) {
if (nick = traffic.atc_id) {
removeAITraffic(traffic)
}
}
}
What I'm not sure about is how many times this would need to run. Don't know if IVAO is trying to reinyect-traffic every minute or what... so maybe have an option to enable this feature and when enabled run it once a second or something like that... I left it in hands of Peter, I'm sure he would know how to do it.
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 5:17 am
by DCA1161
Just a thought. A lot of efforts are made to solve problems with double connection, like IVAO and JoinFS. Would not all be solved if an ID and password would be added to connect to IVAO directly? I would like that also to be able to connect to my airline-server.
Roy
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 8:23 am
by Tisor
DCA1161 wrote:Just a thought. A lot of efforts are made to solve problems with double connection, like IVAO and JoinFS. Would not all be solved if an ID and password would be added to connect to IVAO directly? I would like that also to be able to connect to my airline-server.
Roy
You cannot connect to IVAO with any other software than IvAp. Is a complex software, not just a multiplayer session.
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 8:47 am
by Peter
The problem with re-using the nickname is that it relies on other pilots to change their nickname for the duplicate to disappear in you sim. If some pilots don't do this then you will see duplicates. The other thing is that the nickname is really supposed to be something that doesn't change a lot and allows people to quickly recognize you. But if it changes half the time to match the IVAO/VATSIM callsign then it's not really a nickname anymore.
I think what I might try next is to use the current 'Ignore' option. So if you see a duplicate you just tick ignore for that aircraft (it will have owner 'Sim' in the list) and JoinFS will remember it so that you don't see it the next time you connect.
Might be the best solution, let me know what you think.
Peter
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 11:09 am
by ASPA37
That would be great Peter.
Easy solution to a complex issue.
The player can ignore any traffic that he want to ignore for any reason (IVAO, VATSIM, anoying friends

)
Good work brother.
Regards.
Martin
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 11:48 am
by marte21
I think that the best option it to use nickname, and automatically delete duplicated airplanes. For us ATC_ID is not an option, because most of our planes ( Simskunkworks planes) are using ATC_ID as weapons configuration option. To have the nickname is quick and safe.
Thank you!
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 12:21 pm
by ASPA37
Well, for us is enough with the "ignore" solution because we only need to ignore a few traffics when we fly in formation but for you guys with all those weapons from TACPack or any other ordinance system...
You'll need an automatic system otherwise you will need to ignore too many models for each player in the session.
Like I said, for us is enough with ignore solution.
Happy flying.
Martin
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 12:27 pm
by Peter
Is TacPack a problem though? Do you use TacPack on IVAO, and are weapons transmitted over IVAO networking?
Peter
Re: About double connection (JoinFS+IVAO)
Posted: Mon Nov 21, 2016 1:17 pm
by marte21
We are using SSW vACMI and ocasionally Tacpack. We fly more in VATSIM than IVAO. Our weapons are not broadcasted in VATSIM/IVAO, we used until now a MP session + VATSIM/IVAO using transparent models for duplicated airplanes ( so imagine the number of duplicated traffics when we are 8-10 online). Our weapons are inyected in the MP, but right now would be an excellent success to have them inside our JoinFS session ( not tested in version 0.16, this evening we will, but so far weapons where injected as generic airplanes)
Thank you
Diego